Beating A Caffeine “Addiction”
Not too long ago I decided to give up caffeine. I used to drink a ton of pop. I’d also have coffee pretty frequently, but the main source of my caffeine intake was definitely from pop…Pepsi and Mountain Dew primarily. The reason I decided to give it up stemmed from a sleep problem I was having at the time. I figured drinking a 24 ounce bottle of Mountain Dew at 10 at night probably wasn’t helping the matter. Not only that, but whenever I would go without any sort of caffeinated beverage for any length of time I’d get pretty brutal migraines. After a while I sort of got tired being so dependent on a substance so I figured it was time to give it up.
So I did.
My method was pretty basic…I just stopped consuming any pop, coffee, or anything else with caffeine in it cold-turkey. I’ve often heard people say that a caffeine addiction was really tough to beat and I honestly have to say that it wasn’t. I started out by replacing my coffee/pop (which were, at the time, my primary drinks) with flavored water and juice. Flavored water most of the time is flavored with Asparatame which also isn’t good for you so after a couple weeks I got rid of that as well, instead drinking regular tap water. I still have juice or milk every now and then but right now I mostly drink water…anywhere from 2 to 4 bottles a day.
I just wanted to share that because I had heard people complaining about trying to overcome caffeine (especially because we finished Lent not too long ago) and my experience was really pretty easy. So if you’re thinking about giving up pop, coffee, or any other caffeine-filled drink don’t be too concerned. I’m sure you can beat the addiction.


So, in case you didn’t know I’m a gamer of both the PC and console variety. Right now as far as consoles go most of my time is spent with my Xbox 360, which is great. I love it. It has great games, a great online experience, Xbox Live Arcade is sweet, and so on. Being an Xbox owner I’ve often felt jealousy towards PS2 owners because they have access to a wonderful game called Guitar Hero. If you haven’t played Guitar Hero it’s a game played with a plastic guitar peripheral that looks like something you might have seen made by Fisher-Price as a kid wherein people with no guitar skills (myself) can “shred” to some classic tunes. It’s a really fun game and it finally came to the 360, so needless to say I was very excited to pick it up.
ng packs is 5000 Microsoft Gamerpoints which is equivalent to roughly $6.25 per pack…that’s a little over $2 per song. That’s right, to buy these covered songs (most of Guitar Hero’s songs aren’t the actual original renditions of the songs do to licensing issues) you pay more than twice as much as you would pay to download the originals from iTunes. I have no idea why they thought this price point would be plausible but that’s what we’ve been dealt and Guitar Hero fans have to deal with it. Most (like myself) are deciding to avoid these re-packaged songs all together.
I was reading this article I found via Digg.com (that’s D-I-G-G ah-dot com) that explains that of 500 surveyed teenagers 84% have heard of the iPhone and 25% were willing to cough up 500 bucks of their (or their parents’) money to get one.