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	<title>Dave Kemick &#187; PC</title>
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	<link>http://www.davekemick.com/blog</link>
	<description>Geek Swagger.</description>
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		<title>Thoughts On Starcraft 2: Wings of Liberty</title>
		<link>http://www.davekemick.com/blog/thoughts-on-starcraft-2-wings-of-liberty/</link>
		<comments>http://www.davekemick.com/blog/thoughts-on-starcraft-2-wings-of-liberty/#comments</comments>
		<pubDate>Sun, 05 Sep 2010 20:12:24 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Battle.net]]></category>
		<category><![CDATA[Brood War]]></category>
		<category><![CDATA[Jim Raynor]]></category>
		<category><![CDATA[Protoss]]></category>
		<category><![CDATA[Starcraft 2]]></category>
		<category><![CDATA[Starcraft II]]></category>
		<category><![CDATA[Terran]]></category>
		<category><![CDATA[Tychus]]></category>
		<category><![CDATA[Wings of Liberty]]></category>
		<category><![CDATA[Zerg]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=994</guid>
		<description><![CDATA[Let me start off by saying that this post won’t be a review of Starcraft 2. The game has been out for a while now and if you google ‘Starcraft 2 review’ you’ll find dozens of thoroughly researched and expertly written analyses of the game. Instead I’m just going to write a bit about how]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/thoughts-on-starcraft-2-wings-of-liberty/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>S.T.A.L.K.E.R.: Call of Pripyat Screenshots</title>
		<link>http://www.davekemick.com/blog/s-t-a-l-k-e-r-call-of-pripyat-screenshots/</link>
		<comments>http://www.davekemick.com/blog/s-t-a-l-k-e-r-call-of-pripyat-screenshots/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 20:45:04 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=944</guid>
		<description><![CDATA[My favorite parts of the S.T.A.L.K.E.R. games are the awesomely life-like skyscapes you see throughout the game. Â Below are just a few of the screenshots I've taken while playing.]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/s-t-a-l-k-e-r-call-of-pripyat-screenshots/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Summer of Arcade</title>
		<link>http://www.davekemick.com/blog/summer-of-arcade/</link>
		<comments>http://www.davekemick.com/blog/summer-of-arcade/#comments</comments>
		<pubDate>Sat, 29 Aug 2009 17:53:57 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[AudioBoo]]></category>
		<category><![CDATA[Battlefield 1943]]></category>
		<category><![CDATA[Fat Princess]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Shadow Complex]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Summer of Arcade]]></category>
		<category><![CDATA[XBLA]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=857</guid>
		<description><![CDATA[This is just a quick rambling AudioBoo about the quality of downloadable games we've seen this summer, which only further justifies the medium as a contender in the video game market. Â I haven't purchased a single hard copy of a game since Fight Night Round 4 in June, and in the meantime my attention has]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/summer-of-arcade/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://audioboo.fm/boos/58952-summer-of-arcade.mp3" length="1233011" type="audio/mpeg" />
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		<item>
		<title>DOOM Resurrection only $2.99!</title>
		<link>http://www.davekemick.com/blog/doom-resurrection-only-2-99/</link>
		<comments>http://www.davekemick.com/blog/doom-resurrection-only-2-99/#comments</comments>
		<pubDate>Sat, 15 Aug 2009 19:40:04 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Apple]]></category>
		<category><![CDATA[Applications]]></category>
		<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Doom Resurrection]]></category>
		<category><![CDATA[id Software]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[iTunes]]></category>
		<category><![CDATA[QuakeCon]]></category>
		<category><![CDATA[sale]]></category>
		<category><![CDATA[Wolfenstein 3D]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=830</guid>
		<description><![CDATA[Doom Resurrection is a first person shooter from the folks at id Software, makers of the Doom, Wolfenstein, Quake and now Rage series of games. Â It takes its cues from Doom 3 in particular, which was best-known for being a graphical revolution when it debuted on the PC back in 2004. Â Resurrection uses assets from]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/doom-resurrection-only-2-99/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Call of Duty Modern Warfare 2 Night Vision Goggles!</title>
		<link>http://www.davekemick.com/blog/call-of-duty-modern-warfare-2-night-vision-goggles/</link>
		<comments>http://www.davekemick.com/blog/call-of-duty-modern-warfare-2-night-vision-goggles/#comments</comments>
		<pubDate>Sun, 19 Jul 2009 21:03:04 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Call of Duty]]></category>
		<category><![CDATA[Hardened Edition]]></category>
		<category><![CDATA[Infinity Ward]]></category>
		<category><![CDATA[Modern Warfare 2]]></category>
		<category><![CDATA[Night Vision Goggles]]></category>
		<category><![CDATA[NVGs]]></category>
		<category><![CDATA[Prestige Edition]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=752</guid>
		<description><![CDATA[Man, I thought the legendary Halo 3 "cat helmet" was bad. If you haven't seen it, Infinity Ward has really gone to great lengths to cash in on the Prestige Edition of their hotly anticipated Modern Warfare 2 game. For a whopping $150 (roughly equivalent to two full-priced 360/PS3 games and a DS game) you]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/call-of-duty-modern-warfare-2-night-vision-goggles/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>AudioBoo &#8211; Battlefield 1943 and Monkey Island</title>
		<link>http://www.davekemick.com/blog/audioboo-battlefield-1943-and-monkey-island/</link>
		<comments>http://www.davekemick.com/blog/audioboo-battlefield-1943-and-monkey-island/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 21:36:50 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[AudioBoo]]></category>
		<category><![CDATA[Battlefield 1943]]></category>
		<category><![CDATA[Day of the Tentacle]]></category>
		<category><![CDATA[The Secret of Monkey Island]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=749</guid>
		<description><![CDATA[This one's split into two parts because the first part exceeded 5 minutes. Listen! Listen!]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/audioboo-battlefield-1943-and-monkey-island/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
<enclosure url="http://audioboo.fm/boos/44613-battlefield-1943-and-monkey-island-cont.mp3" length="842846" type="audio/mpeg" />
<enclosure url="http://audioboo.fm/boos/44606-battlefield-1943-and-monkey-island.mp3" length="2402252" type="audio/mpeg" />
		</item>
		<item>
		<title>Sacred 2: Fallen Angel Review</title>
		<link>http://www.davekemick.com/blog/sacred-2-fallen-angel-review/</link>
		<comments>http://www.davekemick.com/blog/sacred-2-fallen-angel-review/#comments</comments>
		<pubDate>Fri, 26 Jun 2009 02:06:09 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Ancaria]]></category>
		<category><![CDATA[Ascaron Entertainment]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Sacred 2: Fallen Angel]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=738</guid>
		<description><![CDATA[Sacred 2: Fallen Angel is almost difficult to review just because of the sheer amount of content in the game. Â You can play for hours and hours and still not really make a dent in the overall scope of the game, but based on the amount of time I've sunk into the world of Ancaria]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/sacred-2-fallen-angel-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>E3 2009 &#8211; Rumors and Such</title>
		<link>http://www.davekemick.com/blog/e3-2009-rumors-and-such/</link>
		<comments>http://www.davekemick.com/blog/e3-2009-rumors-and-such/#comments</comments>
		<pubDate>Thu, 28 May 2009 19:59:38 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[E3 2009]]></category>
		<category><![CDATA[Half-Life 2: Episode 3]]></category>
		<category><![CDATA[motion]]></category>
		<category><![CDATA[New Xbox Experience]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[Project Trico]]></category>
		<category><![CDATA[PS3 Light]]></category>
		<category><![CDATA[PS3 Slim]]></category>
		<category><![CDATA[PSP Go]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[Uncharted 2]]></category>
		<category><![CDATA[Zune]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=728</guid>
		<description><![CDATA[It's that time again. Â This year's return to the E3 of yesteryear should produce some exciting news. Â This post is really just a roundup of some of the rumors I've heard and what I'm looking forward to most. Â We'll start with Microsoft and the Xbox 360. Not much is known about what Microsoft is going]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/e3-2009-rumors-and-such/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Chronicles of Riddick : Assault on Dark Athena Review</title>
		<link>http://www.davekemick.com/blog/chronicles-of-riddick-assault-on-dark-athena-review/</link>
		<comments>http://www.davekemick.com/blog/chronicles-of-riddick-assault-on-dark-athena-review/#comments</comments>
		<pubDate>Tue, 26 May 2009 01:28:28 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Playstation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Chronicles of Riddick: Assault on Dark Athena]]></category>
		<category><![CDATA[Chronicles of Riddick: Escape From Butcher Bay]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Starbreeze Studios]]></category>
		<category><![CDATA[Tigon Studios]]></category>
		<category><![CDATA[Vin Diesel]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=726</guid>
		<description><![CDATA[I've had some time to spend with Chronicles of Riddick: Assault on Dark Athena and I have to say my overall impressions are very positive. Â I was a bit apprehensive about playing the game because I wasn't at all familiar with the franchise and I'm usually a little hesitant when it comes to games based]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/chronicles-of-riddick-assault-on-dark-athena-review/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Left 4 Dead&#8217;s Survival Mode</title>
		<link>http://www.davekemick.com/blog/left-4-deads-survival-mode/</link>
		<comments>http://www.davekemick.com/blog/left-4-deads-survival-mode/#comments</comments>
		<pubDate>Wed, 22 Apr 2009 17:42:54 +0000</pubDate>
		<dc:creator>dmkemick</dc:creator>
				<category><![CDATA[Gaming News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Valve]]></category>

		<guid isPermaLink="false">http://www.davekemick.com/blog/?p=719</guid>
		<description><![CDATA[I'm a huge fan of Left 4 Dead, and it tends to be my go-to multiplayer game of choice because of its stellar cooperative play. Â For that reason, when the latest downloadable content for the game dropped yesterday, including the hotly-anticipated "survival" mode, I downloaded it immediately. Â Last night we had a crew of 4]]></description>
		<wfw:commentRss>http://www.davekemick.com/blog/left-4-deads-survival-mode/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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