Geek Swagger.
Spore’s DRM woes
Nobody likes DRM. Â It's annoying. Â Not only is it annoying but it's ineffective - it only really hurts legitimate users because, let's be honest, pirates can always circumvent it. Â That's why I was pretty disappointed when I heard about all of the DRM that's been embedded into one of the most ground-breaking games we've seen in a while: Spore. Â Spore, for those who don't know, is the latest creation of Will Wright, the mastermind behind The Sims. Â In the game you nurture a creature from the cell stage to the creature stage, right up through the real time strategy-inspired civilization stage and finally space travel. Â Basically, Spore gives you a chance to play God, and it does so while integrating a lot of interesting user-generated content for new creatures and items in the game.
So, for instance, if I am playing my game single player I can have Spore pull in creatures from a database which houses all of the creatures that other people are making. Â So I can run into your creature on my own planet or even run into their home planet when I'm traveling in space. Â The same is true for objects in the game such as buildings. Â As a result of its emphasis on very interesting user-generated content Spore has been dubbed a "massively-single player online game." Â That is to say that you interact with a lot of people's creations all while playing by yourself.
Anyways, this post wasn't supposed to be an advertisement for Spore. Â Instead I wanted to discuss some of the DRM that people have been less then happy with. Â First of all, you can only install the game 3 times. Â Kind of sounds like an operating system, doesn't it? Â So what happens if your hard drive dies and you lose the game, or if you build a new computer...are you unable to play the game that you paid for then? Â Sure it can be argued that you might be able to call up EA and plead your case, then maybe they'll give you a new CD-key (similar to how Microsoft will sometimes issue a new CD key for Windows or Apple will let you re-download iTunes songs you may have lost) but that doesn't seem entirely necessary.Â
The problem is so bad that Amazon.com saw a flood of negative reviews from people rating Spore 1 out of 5 stars, saying that because of the DRM they wouldn't purchase the game. Â That seems to be a bit of a coordinated attack but there's no doubt that it hurt sales of the game, at least through that particular retailer. Â It should also be noted that Amazon has since deleted all of those reviews, claiming that they were lost due to a bug (not very likely), but they're back for the most part. Â There a 2,300 one star reviews on Spore's product page as of this writing, . Â Personally, I think the 3 install rule is BS. Â I like to go back and play my games every now and then, and I always seem to uninstall a game after I've finished it to save hard drive space. Â With Spore I would have to keep it installed all the time whether I was playing it or not, and to set such a precedent is bad news.
So what is EA doing about this? Â They've definitely acknowledged that there's an issue here. Â Here's just a portion of a letter responding to unhappy Spore fans:
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We wanted to let you know that we've been hearing your concerns about the online authentication mentioned earlier this week. I didn't want to head into the weekend without getting back to you with some information about how Spore is planning on using this new system.
A few things we wanted you to know:
- We authenticate your game online when you install and launch it the first time.
- We'll re-authenticate when a player uses online features, downloads new content or a patch for their game.
- The new system means you don't have to play with the disc in your computer. And if you are like me, always losing discs, this will be a huge benefit.
- You'll still be able to install and play on multiple computers.
- You can play offline.
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(live on the Complete Control Sessions EP)
(a completely DRM-free and awesome PC game!
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| Print article | This entry was posted by dmkemick on September 18, 2008 at 4:00 am, and is filed under Gaming News. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |
